![]() However, despite the Epic partnership, CD Projekt Red has clarified that it will not be an Epic Store exclusive for PC players. "All in all it's a really, really cool technology to prototype and make environments really quickly, really beautiful, and very realistic." "The fact that Unreal is used by a lot of teams already in the world, a lot of perspectives are projected into the design of the tools, and that helps a tool to be way more agile," Knapik added. ![]() Jakub Knapik, CDPR art director of VGX and lighting, described the new engine as "a toolbox which has a lot of features, a lot of solutions already there that allow teams to just try new stuff." "It was the shift towards open-world support that brought Unreal Engine 5 to our attention," said Studio CTO, Paweł Zawodny. We'll closely collaborate with Epic Games’ developers with the primary goal being to help tailor the engine for open-world experiences." It covers not only licensing but technical development of Unreal Engine 5, as well as potential future versions of Unreal Engine, where relevant. "This is an exciting moment as we’re moving from REDengine to Unreal Engine 5, beginning a multi-year strategic partnership with Epic Games. The Witcher 4 will run on Epic's Unreal Engine 5, rather than CD Projekt Red's own REDengine, which was used for The Witcher 3 and Cyberpunk 2077 among other titles. Unreal Engine 5 Witcher 4 runs on Unreal Engine 5Ī demo of a city running in Unreal Engine 5 (Image credit: Epic) ![]() The second and the third installments should go smoother as technology will be better and the tools and the pipelines will be there, but this is all I can say for now."Ī follow-up question asked whether it would be reasonable to assume it's going to take longer than three years to develop The Witcher 4, and Kiciński said "Yes, it is". So for this project, for sure, we need some extra effort to deliver. There is a need of some extra work making this technology viable for huge, open-world, story-driven games. This is the first project to be released on the new engine, Unreal 5. In response to a question about the development timeline of the new trilogy, CDPR president Adam Kiciński explained that "for Polaris, we are preparing technologies. In a Q&A withinvestors earlier this year, developer CD Projekt Red has essentially confirmed that we shouldn't expect a Witcher 4 release date before 2025. Release date The Witcher 4 release date is probably a long way off So basically, TL DR it seems like, no, the game won't be called The Witcher 4. So I think it’s time for some guns, androids, and some ammo.” “For the past ten years, the team has been working on swords and castles and medieval Slavic monsters. Iwinski went on to say at the time that The Witcher series “deserves some rest”, or at least the team needs a change. We have invested enormous funds into promoting it, and it’s a very strong brand.” We have full rights to The Witcher games. But please consider us as rational people, we sometimes have weird ideas but overall our thinking is very rational. ![]() We invested 15 years of our lives in it and a lot of money. “The Witcher was designed as a trilogy and a trilogy cannot have a fourth part, can it?” said Iwinski. That was merely an echo of a similar comment made in March 2017 by CD Projekt Red co-founder, Marcin Iwinski, during a CD Projekt Red investor call. This does not mean, of course, that we will leave the world of The Witcher," said Kiciński in an interview with Bankier. "The first three 'Witchers' were by definition a trilogy, so we simply could not name the next game 'The Witcher 4'. The saga will consist of three games."īack in 2018, CD Projekt Red CEO Adam Kiciński basically confirmed that the game won't be called The Witcher 4 too, so you can pretty much count on the fact that this new Witcher game will be something a little different. Polaris will be the first game in a new Witcher saga. However, CDPR was quick to correct its own CEO, providing us with the following statement: "That was one of the reasons behind saying the strategy that we want to release three big Witcher games within six years, starting from the release of Polaris, which is Witcher 4." ![]() "But for the next projects, we assume that it should smoothen the production," he continues. For the first project, Polaris, it will, maybe not slow down, but it won't accelerate the process. "Some developers are still learning the technology, and at the same time, there are teams working together with Epic on those aspects that are needed for our open-world RPGs. "We are preparing things on the pipeline side and toolset sides," he begins. During a recent earnings call, CDPR CEO Adam Kiciński actually called Polaris The Witcher 4 while discussing the implications of the studio's shift to Unreal Engine 5 in partnership with Epic Games. What is funny though is that it looks like CD Projekt Red isn't adverse to calling it The Witcher 4. ![]()
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